Tiering System

Introduction
The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index fictional characters and entities based on the scale of their feats, and the varying scopes which they can affect or create/destroy. However, it should always be kept in mind that, while Destructive Capacity and Area of Effect are some of the most primary ways to qualify for a particular tier, they are not the only ones. For instance, harming a character with a certain level of Durability also allows another character to qualify for the corresponding tier.

It should be noted that sometimes having overall destructive capacity is not enough to defeat others that harbor "broken" or "hax" abilities.

Identically, two characters in the same tier do not necessarily need to be equivalent in terms of power. The energy difference between them can range from negligible to absolutely titanic, dependable upon the tier.

Furthermore, a higher tier character cannot always beat a character with a lower tier, especially if their power levels are close to each other and/or their foe has ridiculous hax.

Explanation
This system is based on the principle that adhering to infinity in projective Geometry, and the concept of a Hausdorff dimension, each higher spatial (or added temporal) dimension is more than a countably infinite number of times greater than the preceding number of any magnitude. Kindly see this page for a more detailed explanation with easier to understand examples.

To add upon this, according to Brane Cosmology, a universe consists of a 4-dimensional (3 spatial dimensions [length, width and height] + 1 temporal [time] dimension) brane in a higher-dimensional structure, with our multiverse containing something on the order of 1e+500 (an extremely large number. To grasp how ridiculously gigantic it is, one billion is only 1e+9) of them.

The M-Theory defines the total and complete sum of an entire multiverse, with all higher dimensions included, as a 10 to 11-dimensional structure. We tail the conventions of a complete and full multiverse being 11-dimensional, unless stated otherwise.

Tier 11: Infinitesimal
No joule value available. This tier pertains to characters who can create/destroy or affect the whole structure of a lower-dimensional universe, or lower layers/levels of reality.

This tier is broken into the following sub-tiers:

11-C: Low Hypoverse level
0-dimensional Characters

11-B: Hypoverse level
1-dimensional Characters

11-A: High Hypoverse level
2-dimensional Characters

10-C: Below Average Human level
Physically impaired humans. Small animals.

10-B: Human level
Normal human characters, such as teenagers or unathletic adults.

10-A: Athlete level
Athletes, most fighting characters from action movies.

9-C: Street level
The threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

9-B: Wall level
Characters who can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

9-A: Small Building level
Characters capable of destroying rooms or entire small constructions such as houses or more modest buildings.

8-C: Building level
Characters who can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

High 8-C: Large Building level
Characters who can destroy large buildings such as skyscrapers.

8-B: City Block level
Characters who can destroy urban city blocks or equivalent areas of space.

8-A: Multi-City Block level
Characters who can destroy multiple urban city blocks or equivalent areas of space.

Low 7-C: Small Town level
Characters who can destroy a small town or settlement, or those who can easily harm characters with small town level durability.

7-C: Town level
Characters who can destroy a town, or those who can easily harm characters with town level durability.

High 7-C: Large Town level
Characters who can destroy a large town, or those who can easily harm characters with large town level durability.

Low 7-B: Small City level
Characters who can destroy a small city, or those who can easily harm characters with small city level durability.

7-B: City level
Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.

7-A: Mountain level
Characters/Weapons who can destroy a mountain, or those who can easily harm characters with mountain level durability.

High 7-A: Large Mountain level
Characters who can destroy a large mountain, or those who can easily harm characters with large mountain level durability.

6-C: Island level
Characters/Weapons who can destroy an island, or those who can easily harm characters with island level durability.

High 6-C: Large Island level
Characters who can destroy a large island, or those who can easily harm characters with large island level durability.

Low 6-B: Small Country level
Characters who can destroy a small country, or those who can easily harm characters with small country level durability.

6-B: Country level
Characters who can destroy a country, or those who can easily harm characters with country level durability.

High 6-B: Large Country level
Characters who can destroy a large country, or those who can easily harm characters with large country level durability.

6-A: Continent level
Characters who can destroy a continent or those who can easily harm characters with continent level durability.

High 6-A: Multi-Continent level
Characters who can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

5-C: Moon level
Characters who can destroy a moon, or an astrological object of similar proportion.

Low 5-B: Small Planet level
Characters who can destroy a small planet or those who can easily harm characters with small planet level durability.

5-B: Planet level
Characters who can create/destroy a planet.

5-A: Large Planet level
Characters who can create/destroy large gas giants such as Jupiter and Saturn.

High 5-A: Dwarf Star level
Characters who can create/destroy very small stars.

Low 4-C: Small Star level
Characters who can create/destroy small stars.

4-C: Star level
Characters who can create/destroy a star.

High 4-C: Large Star level
Characters who can create/destroy a large star.

4-B: Solar System level
Characters who can create/destroy a solar system.

4-A: Multi-Solar System level
Characters who can create/destroy multiple solar systems.

Tier 3: Cosmic
This tier is broken into the following sub-tiers:

3-C: Galaxy level
Characters capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

3-B: Multi-Galaxy level
Characters capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

3-A: Universe level
Characters who can significantly affect, create and/ or destroy all of the physical matter within an observable universe at full power. More specifically, usually via an explosion, omnidirectional energy blast, or a shockwave, that encompasses all of the stars and planets within a universe.

High 3-A: High Universe level
Characters who have an infinite degree of 3-dimensional power. Alternately 4-dimensional power that is shown as completely qualitatively superior to 3-Dimensional beings, but is less than universal in scale. Or that allows them to create large parts of a universal continuum. Take note that 4-D power should logically always be superior to countably infinite 3-D power, so characters within this tier are not necessarily comparable. Also take note that we consider most small scale time-space abilities as hax, not as AP.

Low 2-C: Universe level+
Characters who are capable of significantly affecting, creating and/or destroying an entire 4-dimensional space-time of one universe, not just the physical matter within one. For example, an entire timeline.

2-C: Low Multiverse level
Characters who can significantly affect, create and/or destroy small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

2-B: Multiverse level
Characters who can significantly affect, create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

2-A: Multiverse level+
Characters who are capable of significantly affecting, creating and/or destroying a countably infinite number of 4-dimensional universal space-time continuums. Take note that the universes are technically lined up along a 5-dimensional axis, but that their geometrical size still amounts to 0 within this scale.

1-C: Complex Multiverse level
These are 5-11-dimensional characters. Even 5-dimensional characters can logically easily destroy a more than countably infinite number of 4-dimensional space-time continuums, and 6-dimensional characters exceed that scale a more than countably infinite number of times, and so onward. However, these characters do not exceed the 11-dimensional scale of the complete totality of a full multiverse, as defined by M-Theory.

Low 1-C | Low Complex Multiverse level: 5-6 Dimensional characters.

1-C | Complex Multiverse level: 7-9 Dimensional characters.

High 1-C | High Complex Multiverse level: 10-11 Dimensional characters.

1-B: Hyperverse level
12-dimensional beings and above. These are characters that are beyond complex multiversal scale.

"Hyperverse" in this case comes from two words: "Hyper", which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe." So it is intended as a description of a superior higher-dimensional existence, beyond conventional reality.

12-dimensional characters are a more than countably infinite number of times greater than a full complex M-Theory multiverse, 13-dimensional character are a more than countably infinite number of times greater than that and so onward.

Low 1-B | Low Hyperverse level: 12-dimensional characters (That vastly exceed multiversal scale, but are still loosely related to it)

1-B | Hyperverse level: Characters with a finite number of dimensions greater than 12.

High 1-B | High Hyperverse level: Infinite-dimensional Hilbert spatial characters, or any number of dimensions higher than infinity.

1-A: Outerverse level
Characters that have no dimensional limitations, and are beyond scientific definition, in the realm of metaphysics.

Basically, a being or an object which is outside and beyond all concepts of time and space. This is something completely formless, abstract, metaphysical and transcendental. The usual scale does not make sense against a beyond-dimensional object. Such beings can not be affected by destruction within the dimensions of time and space, or physical matter and energy. This "space" in which there is no dimension can be the background for any dimensional space. Within such a beyond dimensional "space," a dimensional structure with any number of dimensions can be placed, because there are no restrictions regarding dimensions.

Note that all tier 1-A characters have qualitative superiority over dimensional structures and concepts. Also, mere capability to exist in a beyond-dimensional domain does not qualify a character as a beyond-dimensional being.

Low 1-A | Low Outerverse level: Beyond and transcendent of the extension of any spatial dimensionality.

1-A | Outerverse level: Beyond the concepts of spatial dimensionality provided that these concepts work in an archetypal manner similar to Plato's theory of forms and not something like Aristotles concepts. (I.e. the ancient Greek "original model" meaning not more modern definitions closer to something like a "trope".)

High 1-A | High Outerverse level: Transcendent to the extent that the difference between a normal dimensioned being and an Outerversal being is the difference between High Outerversal and Outerversal.

Tier 0: Boundless
0 | Boundless: Characters who demonstrate an equivalence to, or can create/destroy/affect, transcendental abstract levels of existence which conceptually stand superior to even High 1-A levels. Being “omnipotent” or any similar reasoning is not nearly enough to reach this tier; characters at this level must transcend High 1-A characters as High 1-A characters would transcend 1-A ones.

Other statistics

 * Attack Potency
 * Speed
 * Lifting Strength
 * Striking Strength
 * Durability
 * Range
 * Intelligence